Customer apps
Ordering, booking, accounts, loyalty and payments, with the polish people expect from the apps they use every day.
Mobile app development
We design and build iOS and Android apps, from customer apps that need to feel effortless to field apps that must work in a basement plant room with no signal. Native or cross-platform, with the back end, analytics and release pipeline included.
What we build
Ordering, booking, accounts, loyalty and payments, with the polish people expect from the apps they use every day.
Offline-first apps for technicians and inspectors: checklists, photos, signatures, barcode and NFC scanning, syncing when back online.
Apps that configure and monitor devices over Bluetooth LE, Wi-Fi or the cloud, an area where our IoT experience helps.
The APIs, authentication, push notifications and admin portal every app needs behind it.
Platform-appropriate design for iOS and Android, accessible by default and tested on real devices.
App store submission, staged roll-outs, crash monitoring and updates for each new OS version.
Choosing the approach
Both are good choices. The right one depends on what the app does and who will maintain it.
| Native (Swift, Kotlin) | Cross-platform (Flutter, React Native) | |
|---|---|---|
| Best for | Heavy use of device hardware, AR, complex animation | Most business, customer and field apps |
| Codebases | Two, one per platform | One shared codebase, with native modules where needed |
| Time and cost | Higher: each feature is built twice | Lower: features ship to both platforms together |
| Look and feel | Exactly the platform’s own | Very close; platform conventions are followed deliberately |
| Team to maintain it | iOS and Android specialists | One team with Dart or JavaScript skills |
Engineering details
Most bad app reviews are about things that were never designed: lost data, slow screens, battery drain and logins that expire at the worst moment. We design for those from the start.
Process
Users, journeys and a clickable prototype you can put in people’s hands.
Sprints with test builds on your phone every week through TestFlight and Play testing tracks.
Store listings, review guidelines, staged roll-out and monitoring from the first install.
Updates for new OS versions and features driven by what users do, not guesses.
Yes. Most apps need an API, authentication, push notifications and an admin portal; we build and host them, or connect to the systems you already have.
Yes. We review the code and release setup first, fix stability issues, and then continue with new features.
You do. Apps are published under your developer accounts, so the listing, reviews and users stay yours.
Yes. Offline-first design is something we do often for field and industrial users, where connectivity can’t be assumed.
Tell us who will use it and where. An engineer replies within 24 hours.