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Mobile app development

Mobile apps people keep on their home screen

We design and build iOS and Android apps, from customer apps that need to feel effortless to field apps that must work in a basement plant room with no signal. Native or cross-platform, with the back end, analytics and release pipeline included.

What we build

Apps for customers, staff and machines

Customer apps

Ordering, booking, accounts, loyalty and payments, with the polish people expect from the apps they use every day.

Field & workforce apps

Offline-first apps for technicians and inspectors: checklists, photos, signatures, barcode and NFC scanning, syncing when back online.

IoT companion apps

Apps that configure and monitor devices over Bluetooth LE, Wi-Fi or the cloud, an area where our IoT experience helps.

Back ends & APIs

The APIs, authentication, push notifications and admin portal every app needs behind it.

Mobile UX & UI

Platform-appropriate design for iOS and Android, accessible by default and tested on real devices.

Release & care

App store submission, staged roll-outs, crash monitoring and updates for each new OS version.

Choosing the approach

Native or cross-platform?

Both are good choices. The right one depends on what the app does and who will maintain it.

Native (Swift, Kotlin)Cross-platform (Flutter, React Native)
Best forHeavy use of device hardware, AR, complex animationMost business, customer and field apps
CodebasesTwo, one per platformOne shared codebase, with native modules where needed
Time and costHigher: each feature is built twiceLower: features ship to both platforms together
Look and feelExactly the platform’s ownVery close; platform conventions are followed deliberately
Team to maintain itiOS and Android specialistsOne team with Dart or JavaScript skills

Engineering details

The parts users never see, done properly

Most bad app reviews are about things that were never designed: lost data, slow screens, battery drain and logins that expire at the worst moment. We design for those from the start.

  • Offline-first syncLocal storage with conflict-safe synchronisation, so work done offline is never lost.
  • SecurityBiometric sign-in, secure key storage, certificate pinning where it matters, and no secrets in the app bundle.
  • PerformanceFast start-up, smooth scrolling and careful use of battery and data, measured on low-end devices too.
  • Insight after launchCrash reporting and privacy-respecting analytics, so the next release fixes what users actually hit.

Process

From sketch to app store

  1. Discovery & UX

    Users, journeys and a clickable prototype you can put in people’s hands.

  2. Build

    Sprints with test builds on your phone every week through TestFlight and Play testing tracks.

  3. Release

    Store listings, review guidelines, staged roll-out and monitoring from the first install.

  4. Improve

    Updates for new OS versions and features driven by what users do, not guesses.

Frequently asked questions

Do you build the back end as well?

Yes. Most apps need an API, authentication, push notifications and an admin portal; we build and host them, or connect to the systems you already have.

Can you take over an app another team built?

Yes. We review the code and release setup first, fix stability issues, and then continue with new features.

Who owns the app store accounts?

You do. Apps are published under your developer accounts, so the listing, reviews and users stay yours.

Can the app work without a connection?

Yes. Offline-first design is something we do often for field and industrial users, where connectivity can’t be assumed.

Have an app in mind?

Tell us who will use it and where. An engineer replies within 24 hours.

Discuss your app